![]() ![]() Everything is depicted in a monochromatic pixel art style: lovingly crafted and animated to be at once both beautiful and oppressive. ![]() Though the games share an art style, they play and feel quite differently from one another. Inmost plays like three separate games combined into one. This allowed the true nature of the story, when it finally hit, to smack me upside the head. For me, that misdirection worked, and I dragged myself down a very false trail of narrative. Inmost is one of the few games in recent memory that uses red herrings to throw the player off the trail of the true story. But I will say that I was wildly off base with my interpretation for a fair chunk of the game. I won’t reveal my thoughts on what was really happening in Inmost (there are some fine Reddit threads for that discussion). Then, in the final moments, everything slams into place like a weight dropping onto your chest. The viewer/player spends the majority of the runtime being aptly entertained, while becoming more and more confused as to what is actually happening in the story. The game reminded me in some ways of the film Jacob’s Ladder the structure never quite revealing itself-a puzzle within a puzzle. Inmost caught me at peak vulnerability.įor most of Inmost’s play time, I was wondering what the hell was going on with the story. Sometimes you experience a piece of art at just the right moment for it to feel like it is speaking directly to you. But that doesn’t diminish the impact this game had on me. So it is possible that under these circumstances, Inmost’s tale of love, loss, grief, and madness hit me a little harder than it would have otherwise. And of course, I’ve been considering how to better spend time with the family that I am isolated with during this strange, dreamlike period in our history. I don’t know if you’ve noticed, but times are a little trying right now. Maybe I’ve been feeling a little overemotional lately. But finishing Inmost early on a Sunday morning, I found my guts all twisted up, my back hunched over, and my heart beating perhaps a tad too hard. I normally don’t get terribly emotionally involved in games-particularly games that use artful but not overly realistic graphical styles. It sounds strange to say that about a pixel-art puzzle-platformer. I wasn’t emotionally prepared for Inmost.
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